CRIME TIME

A top-down time manipulation shooter

You receive an experimental time manipulation device that pauses time for everything that isnt you. Naturally, you decide to rob a bank.

This game was created in 3 days for Mini-Jam #60, the theme was crime, and the limitation was that pausing must be a core mechanic, which is where the idea of pausing everything that isnt you came from.

The heist mechanics are inspired by PAYDAY 2.

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Comments

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Nicee game!